
About Me
Resume
Lyla McBeath Fujiwara is a game designer and project lead living in Massachusetts. She’s had many past lives, from teaching high schoolers in East Africa to eight years in tech, where she worked as a developer for Google News and created online courses that taught hundreds of thousands of students to make their first mobile apps.
She currently is the project lead for the award-winning Cosmere RPG, which in 2024 became the highest funded tabletop Kickstarter ever. There, she coordinates a team of 20 diverse creatives working on 14 game products. She is also the book lead for the RPG’s first hardcover campaign-length adventure, Stonewalkers. As the book lead, she directs the writing team and the overall creative execution of the adventure.
As a designer, she writes games that focus non-traditional mechanics, character-driven stories, and adventure design. She was a 2023 Storytelling Collective Creative Laureate and 2023 Big Bad Con POC scholar, and has freelanced for Evil Hat Productions, Gamehole Con, Bob World Builder, and Jeff Stevens Games. Her Broadway musical-inspired game, Jukebox: The Karaoke Musical TTRPG, successfully raised over $16,000 on Kickstarter and was profiled by both Dicebreaker and Polygon.
In addition to her creative work, she’s writing a substack series on TTRPG project management and is the Big Bad Con crowdfunding co-lead. In her off hours she can be found throwing lopsided ceramics, drawing, and cooking feasts for her cooperative house.
Android Engineer (News), Google
2020 — 2022
- Led Android development for Google News features related to COVID response and 2020 Elections.
- Tech lead for first major app re-design launch on a news stories-focused team. Ran and analyzed A/B tests, presented to leadership, and facilitated decision-making between 15+ stakeholders.
- Community: Co-led sprint to write test cases, co-led Android team documentation re-vamp, started cross-team engineering study group, coordinated multiple releases of the Android app, managed two STEP interns that fully developed a feature and presented it to team leadership.
Senior Developer Advocate (Android), Google
2017 — 2020
- Tech lead for Developing Android Apps in Kotlin Course, the basis for Google’s Android training. Wrote three lessons (93% positive rating versus 88% course average), edited hours of technical content, 40k+ enrolled students. Course projects: DiceRoller, DessertPusher, Guess It.
- Course creator for Android Testing three lesson course and codelab series.
- DevRel Areas: Architecture with Jetpack components (LiveData, ViewModel, WorkManager, Navigation), Android Testing, Android Accessibility, and Google Play Instant.
- Team Leadership: Founded and led Android Speaker Mentorship program for Google I/O and the Android Dev Summit in 2018 and 2019, started and led two teamwide codelab “fix its”, led Android team video strategy.
- Community Contributions: Founded DevRel Women’s Lunch, co-organized four DEI events, conducted technical interviews, mentored new team members, 28 peer bonuses.
Instructor and Course Developer, Udacity
2014 — 2017
2011 — 2013
- Developed curriculum and taught students C++ programming.
- Directed computer policy and maintained all on-campus computers.
- Built student grading and report generation pipeline in Python.
- Led team including Girls in ICT, kLab, Carnegie Mellon University, and Peace Corps in running an ICT camp for 48 high schoolers. Read more.